Boardgame Insert!

Well I’ve gotten into boardgames recently and started going to an almost weekly group called the Janesville Pegheads.

Anyways, I have a few games, and many have terrible inserts and organization.  One of these games is Castle Dice and it’s expansion.  So I watched a few videos on using foamcore and started to do my own.

Pretty good results, but one thing that really bothered me was the bottom dice tray, I miscalculated and thought I could fit all the gold in its spot but I couldn’t so it had to be put in another spot, but it doesn’t make it look that bad because I also have the solo dice in with the land dice so it doesn’t look that out of place to have a solo dice in another spot.

 

I think I might try and design and laser cut the next design, probably for King of Tokyo and some of it’s expansions.

Detroit Makerfaire 2014

I apologize for the mismash of this post, I don’t have a good way to do a huge photodump like this.  Anyways, here are the pics and video I took from Makerfaire Detroit 2014

 

Stuff from Element14

Been busy as of late, not much to report project-wise besides a version of my edge-lit lighted display for my Mom’s B-Day

Beyond that, I got some sweet stickers from Element14 and picked up a few things from the parent company Newark.

http://canada.newark.com/

http://www.newark.com/

 

Here are the Element14 stickers

Element14 and Tesla Stickers

 

 

And the electronic components I picked up

Element14 Swag

 

The electronics include:

 

Basys 2 development board

http://www.digilentinc.com/Products/Detail.cfm?Prod=BASYS2

The Basys 2 development kit is a Spartan3 FPGA development kit.  It’s been a long time since I programmed an FPGA and I’m looking forward to getting back into it.

 

An FPGA differs from a microcontroller as you are reprogramming hardware as opposed to just writing a program for your micro to step through and follow.  An FPGA is made up of repgorammable logic cells, usually look up tables or LUTs.  The code (unless otherwise specified) happens in parallel as opposed to step by step in a microcontroller, though you can specify clock edge actions.  You typically code in VHDL or Verilog.  Back in the day, we also used virtual gates like and, or, and nots which the compiler would churn down into those look up tables just the same as VHDL or Verilog.  It looks like that functionality seems to be by the way-side now, the last time I looked at Xilinx’s software I didn’t see an option to put down gates and wire them.

 

Also a micro HDMI to standard for my Beaglebone Black

http://uk.farnell.com/pro-signal/cdlhd4-micro-018/cable-assy-hdmi-d-m-to-hdmi-a-m/dp/2305808

 

And lastly a jumper kit

http://uk.farnell.com/multicomp/mcbbj65/jumper-wire-assortment-65pcs/dp/2396146

 

I don’t have exact plans for what I’m going to do with the Basys 2, FPGA’s really excel at memory intensive tasks like image and video processing.  Eventually it might be nice to re-do my school project of a resistive touch pad that draws on a monitor connected via VGA, but I might start a bit slower and do a simple combo lock switched in using the slide switches and buttons.  I’ll post the project and code when its finished.

 

Now to prepare for Detroit Makerfaire with Ben Heck!  I’ll make sure to post pics

http://www.makerfairedetroit.com/